Warco — short for War Correspondent — is an upcoming video game in which the player takes on the role of a journalist named Jesse DeMarco. Despite being classified as a first person shooter, the objective is to shoot people with a camera rather than a gun. After venturing into dangerous conflicts and risking your life to snag some footage, you’re given the task of editing the video into a compelling news story. (via Peta Pixel)
As most of the kidults I know ready themselves, as well as their wives and live-in girlfriends, for the release of Modern Warfare 3, it’s refreshing to see an attempt at making a war video game that doesn’t romanticize and render combat into some surreal spectacle.
While I don’t subscribe to the umbrella of theories that see a causal link between the playing of violent video game and violent behaviour, I do believe that people with a taste for representations of violence gain a faulty conception of what war is like from such immersive video games. The two kids that I know who went to Afghanistan did so mostly because they want to “do some Black Ops shit for real” and because they wanted to “waste some fuckin’ sand niggers.” Neither one came back the same, and that’s not a good thing.
When I was nineteen, on the urging of a former broadcasting instructor, I almost went to Iraq, in the lead up to the US invasion, to freelance as a videographer. Work was very tight in Canada, and I was tired of working seven days a week at three jobs just to clear five-hundred bucks a week. I could have made that in two days if I was working in Iraq. What kept me from going was the realization that living in a war zone is a full-time job. You can’t clock out from a war zone, go home and veg in front of the TV and then come back the next morning. Instead of shooting fishing shows on the weekend, running the night operations at a hole-in-the-wall cable station and slugging it out in a lumberyard by day, I’d be at war. It’s offensive for someone to choose this simply for their own material benefit. And so I stayed in Canada, but I occasionally wonder what it would have been like to have been on the ground during the fall of Baghdad and the decade of chaos that followed.
“… the gap that once existed between work and play is closing, raising questions about how employees’ social media activity impacts their job…. Kabrina Chang, professor of business law and employment law at Boston University, decided to research the legal implications of firings that occur when online behavior meets the work place….”
I recently returned from a five-week vacation/fact-finding mission in Greece. Look for more photographs, anecdotes and a Document Everything update with a fresh perspective on the current socioeconomic situation in Greece.
A friend took me to the new TIFF Lightbox to celebrate my birthday. It’s a stunning venue, but I must say that the mens’ washroom is poorly thought out. One needs to ascend a sizable staircase to reach it and it only has two toilet stalls. Nevertheless, the Toto fixtures are really pleasing to the eye. Not bad design for something only meets one of our basest necessities.
It’s been more than a month since my trip to Winnipeg, and I still haven’t posted a thing about it. I’ve been to busy with other work but I will get around to it, because the trip was a great experience.